Modal ideas:
Choose One - do A; or do B; or do C Entwine C
Choose Two - do A; or do B; or do C; or do D
XC Choose X - do A; or do B; or do C
Cards in hand gain "Entwine C"
Choose one at random - do A; or do B; or do C
An opponent chooses one - do A; or do B; or do C
...But on a real charm not like Misfortune ...Hmmm ...
I wonder why the Punisher mechanic wasn't templated as an opponent choose modal in judgement?
Breaking Point 1RR
Sorcery
An opponent chooses one - Deal 6 damage to Target player; or destroy all creatures and they can't be regenerated.
Of course you can't errata to this because the decision is made while casting rather than resolution, and it really doesn't work the same in multi-player games. However, it would be fine for future punisher cards.
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